Almudena Díaz

BA (Hons) Computer Animation Arts - UCA Rochester

Monday, 5 March 2018

Maya Tutorials | Pipeline 1: Skinning - Part 2: Building a Skeleton


Posted by almudena diaz at 16:41 No comments:
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Labels: Autodesk Maya, Toolkit 2, Year Two

Maya Tutorials | Pipeline 1: Skinning - Part 1: Building a Ribbon Spine



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Labels: Autodesk Maya, Toolkit 2, Year Two

Maya Tutorials | Lighting & Rendering | Arnold Part 17: Ambient Occlusion


Posted by almudena diaz at 16:34 No comments:
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Labels: Autodesk Maya, Toolkit 2, Year Two

Maya Tutorials | Lighting & Rendering | Arnold Part 14: Physical Sky Light



Posted by almudena diaz at 15:46 No comments:
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Labels: Autodesk Maya, Toolkit 2, Year Two

Maya Tutorials | Lighting & Rendering | Arnold Part 16: Mesh Lights


Posted by almudena diaz at 14:15 No comments:
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Labels: Autodesk Maya, Toolkit 2, Year Two

Sunday, 25 February 2018

Infographic | Tittle Credits

Posted by almudena diaz at 10:58 No comments:
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Labels: CG Artist Toolkit 2, Infographic, Year Two

Thursday, 22 February 2018

Premise | Interim Critique

Premise | Interim Critique by Almudena on Scribd
Posted by almudena diaz at 13:54 No comments:
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Labels: Premise, Year Two
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About Me

almudena diaz
View my complete profile

Entradas populares

  • GoFit - A Short Animation
  • From Script to Screen - Storyboard
  • Toolkit 2 | Submission Post
    Maya Tutorials: Pipeline 1: Head Modelling Part 1: Preparation Part 2:  Rough Blocking Part 3: Rough Blocking Continued Part 4: T...
  • Character Design | Production Bible
    Character Design | Production Bible by Almudena on Scribd
  • Life Drawing 01-02-16
  • Maya Tutorial - Anticipation and Follow-through: Can Snatch
  • Maya Tutorial - Pre-Viz: Contra-Zoom
  • Maya Tutorial - Networks: X-Ray Shader
  • From Script to Screen - Storyboard
  • 'What If? Metropolis' - OGR
    What If? Metropolis - OGR

Blog Archive

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